What Are Seeds And Hooks?

Anon GM wrote in with this request about seeds and hooks: I need your help with something embarrassing. I have been DMing for years now and realized there is something that seems to be foundational to game play and I kind of don’t know anything about it.

I have read your tips and have read in multiple places about seeds and hooks. What are they and how do I use them?

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How to Avoid a TPK When GMing Intense Encounters

With the Encounter Intensify Technique you increase the stakes during an encounter to give your players a jolt of adrenaline. Just when you think it can’t get worse or more desperate, it does.

A reader asked me how to avoid wiping the party, because I advised picking a moment when encounter outcome seems dubious. Pick a low moment for the PCs to ramp up that intensity.

It’s just like in the movies. Something bad happens to the hero. As the hero struggles, something even worse happens, putting the audience on the edge of its seat.

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Interview With Philip Athans

I got on Skype and interviewed Philip Athans last week. We chatted about adventure design, monsters, items, and more. Philip is the author of Writing Monsters and The Guide to Writing Fantasy and Science Fiction. He used to work for Wizards of the Coast and has penned several books over the years and edited dozens.

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